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Showing posts with label Ignite. Show all posts
Showing posts with label Ignite. Show all posts

Burn and Ignite

Any mech struck with Burn, will take additional damage every round for the next 4 rounds.

Sample: An inferno hits for 100 damage with a weapon that has 8% burn. The opponent mech will take the 100 damage and an additional damage of 8 points per round every one of the next 4 rounds.

Ignite: When a mech affected by the burn effect (taking already burn damage) gets stroke again by a burning weapon/mech, the burning mech will "ignite", receiving furious extra damage for the next 4 rounds.

Traditionally, the weapons with burn skill are fire type, but some rare lasers or cannon could provide that effect.